Everybody and their mother now sees +1/+1 counters and other counters on a new card and they instantly go to everyone’s favorite new mechanic: Proliferate. So, here’s my list of the top 10 cards that have Proliferate for use in the Commander format. The way I wrote that, makes it sound like it was an Oscar category announcement.
Core Prowler –
Running into a 2/x creature would kill it. But it’s basically a wall or kills an opponent’s token as it just sits around waiting to be killed.
Grim Affliction –
Because let’s give one creature a -1/-1 counter. For 3 mana. Yeah, that’ll be amazing in Commander. (Yes, I know technically it would give 2 -1/-1 counters, but that still isn’t enough for 3 mana).
Great in the early game when you have nothing to Proliferate. I want to see it get past my Dragon turn 6.
Steady Progress –
Well, at least it’s instant speed. It’s got that going for it, which is nice.
And now, the Top 10:
*Obviously we’re going to ignore the Commanders.
Yes, I’m back. For the full story, come back Friday.
Editor’s Note: I asked Derfington to step in and give his impression of Scars of Mirrodin for terms of EDH.
In order to get this out (because it’s super duper late), I’ve skipped most of the formatting. Hopefully, you won’t mind. Yes, that means card links this time.
White (13 Cards)
I’m not a fan of Arrest in EDH. Enchantment removal is fairly prevalent where I play, so it’s not a stretch to have an Arrested creature freed to run amok once again. Anything I want to Arrest I’d rather steal, destroy or exile. And Faith’s Fetters is a vastly superior version for just one more mana.
Dispense Justice is an excellent piece of removal for taking out the big bombs. Regeneration, Indestructibility and Shroud cannot stop it, and Metalcraft is just icing on the cake. I like it a bit more than Wing Shards because it has a lighter mana commitment, and because it’s easier to get value out of it. Wing Shards has greater potential for value, but you don’t want potential in a removal spell; you want reliability.
Certainly not Lord of the Dance
A few days ago, Doug Beyer (who always gets the Legends. Why? He’s a Flavor guy) finally brought to us a missing Legend from the last time we were on Mirrodin. We had Geth’s Grimoire, and that’s it. Hey, Completetis what to know all about him (and have most likely read the novels and know a little more).
If you read that post, you can find out that his undead head was attached to a Phyrexian body and, wow, really? I thought it was because of all the steroids. Maybe they were influenced by Dr. Quinn’s Robot chainsaw hands. Who makes this stuff up? Oh yeah, the flavor guys. I think it’s time for their monthly CAT scan WotC.
Alright. On to Geth, who just so happens to be the second Mono-Black Mythic General with evasion to be revealed in the first week of previews. Let’s see what he has in common with his little book.
I dare you to say his name three times fast
With the release of Scars of Mirrodin about a month away, it’s about that time to start seeing previews of this new (hopefully) exciting set. Like always, I don’t talk about a card on here unless it’s been officially previewed or is on the DailyMTG.com visual spoiler (at the time of this printing, that wasn’t up).
Today, Mark Rosewater decided to show us a really awesome General. As you can see it’s a Dragon, the first Dragon General that’s been released since the start of this blog. There was some question if Poison was going to be relevant in EDH and today I think we go our answer. Plus, even if he didn’t deal with Poison, I’d still think he’d be great. Maybe not that Mythic rarity, but still a pretty good dragon.
Oh, and I’m not writing Skithiryx a hundred times; I’m calling him Blighty.
As with everything, if you don’t want to actually spoil anything for the set, I would recommend not to read past here, though again, I’m only talking about cards that have been officially previewed.
So, let’s meet Blighty.