Editor’s Note: I love getting articles from people, and I love posting them if they’re really good. This is a guest post by a Mr. Max Kautsch, and I hope you enjoy it as much as I do.
I love EDH. Who doesn’t? I love using cards I’m too cheap to have more than one of. I love using one-ofs from my collection that have never before seen play. I love the staggering deckbuilding possibilities inherent in over 7,000 card choices.
One thing I do not love: the way multiplayer games bog down as each player tries to build up for an alpha strike that will defeat one or more opponents while not leaving himself exposed to a deadly counterattack.
My solution? A deck that will end the game quickly one way or another. Kill or be killed. None of this interminable posturing and politicking. A deck like that would probably have to involve some devastating combo that can just win the game. So what, you say, kill combos have been done ad nauseam. Ok, maybe so. But by that logic, all control and aggro strategies have “been there done that.” So I think the question becomes, what would be a unique, not-too-broken way to combo out against all your opponents at once in EDH?
When I Gathered (I’m going to use Magiccards.info for the links. Why? Because I’m the editor, that’s why – MTGCP) for possible combolicious generals, I couldn’t help but notice that the rules text for Sek’Kuar, Deathkeeper beings with the word “whenever”. As all good Johnnys know, “whenever” can be the key to going infinite. So why not give it a shot?