In the first few articles in this series I am going to try to explain the thought processes I went through when I designed my EDH decks.
An EDH deck is supposed to be a work of love in my opinion. These decks are perhaps the single most customizable decks in all of the various formats of Magic the Gathering combined. This is because the pool of cards one has access to when designing one of these decks is so large that they have a nearly infinite supply of cards from which to draw from, with very few exceptions.
The deck I am going to be discussing in this first article, was my first and is currently one of my favorite EDH decks I have put together. This deck is my Sedris, the Traitor King, Elder Dragon Highlander deck. One of the most important things to realize when designing a Sedris EDH deck, is that the majority of Sedris decks are going to be reanimation based decks. Those that aren’t just aren’t using their General’s ability to its fullest potential and probably would be better off using Garza Zol or another Legend as their General. The text on Sedris that makes him perfectly suited to reanimation is as follows:
Each creature card in your Graveyard has Unearth 2B. (2B : Return the card to play. The Creature gains Haste. Remove it from the game at the end of turn or if it would leave play. Unearth only as a sorcery.)
Now, when one designs a Sedris deck there are a variety of things one has to consider. The first thing one has to consider is the overall strategy that one is going to follow as outlined below: Continue reading